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World of Warcraft Student Art Contest Roundtable
30/12/2017 a las 10:08
Blizzard Entertainment University Relations is running a series of
Student Art Contests
, covering Environmental Art, Character Art, FX, and Animation. As part of promoting the contest, Artstation published a
Student Art Contest Roundtable
with Chris Robinson: Senior Art Director, World of Warcraft, Jeff Parrott: Art Manager, World of Warcraft, Ariel Fain: 3D Artist, World of Warcraft, Peter K. Lee: 3D Artist, World of Warcraft, Janine Tedford: Associate Manager, University Relations.
The grand prize includes a tour of Blizzard Entertainment’s headquarters in Irvine, California, mentorship session with a senior Blizzard artist, and a Wacom Cintiq 22HD.
In this interview, we learned that the Darkmoon Carousel was originally a contest submission by Peter K. Lee and was added to the game the final week of his Blizzard internship.
Darkmoon Faire Guide
features festive seats decorated like gryphons and murlocs, as well as some neat music. It is located towards the entrance of the Faire, right beyond the Whack-a-Mole and Cannon games.
You'll need special
Vale de tiovivo de la Luna Negra
to enjoy this ride, which are inside
Libro de vales de tiovivo
. They are sold by
right outside the Carousel.
When you hop into a seat, you're given the 5 minute buff
which increases all experience and reputation gained by 10%. If you stay on the carousel and don't get dizzy, that buff will eventually increase to 60 minutes.
You can enjoy the Darkmoon Carousel music in your Garrison with
Rollo de música: Darkmoon Carousel
, sold by
Vale de la Luna Negra
Peter K. Lee:
My goal was to make not only a beautiful piece, but something that players could really interact and engage with. The idea to make a carousel came during my commute one day. I couldn’t remember ever seeing one in WoW. That’s when I knew what I had to do!
During my last week as an intern, Eric Browning, who was Lead Prop Artist at the time, let me know my last project was going to be building out my carousel. It was a very meaningful moment for me. A few months later, he sent me a screenshot of what it looked like in-game, and I couldn’t believe it. My dream had just come true, and that feeling is hard to describe. Lots of emotions!
Ariel Fain also discussed creating the Orc-themed weapons in Warlords of Draenor.
Ariel: A month or so after winning, I got the call asking me if I wanted to intern as a 3D Character Artist with the WoW art team over the summer. I said yes, of course! I expected to start off with small tasks, so I was surprised by how quickly the team threw me into their world. My very first project was designing classic orc weapons for Warlords of Dreanor. All the artists on the character team do their own concepting, so suddenly, I found myself working as a concept artist! Everything I made was put in the game and they’re still using them today—how cool is that? They treated me like I was a fellow employee and member of their team.
Read the full interview, which includes good industry advice for students,
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